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Re: Problems with Simcity: students, workers and "claim an abandoned city&q

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mocogia wrote:

Hi guys,

i'm not sure that it's the correct place where i can ask this but i'll try (forgive my english). I have some problems with simcity 2013 for PC:

- I cannot claim an abandoned city, also if i have all dlc, when i play in multiplayer. Is it because I play on european servers?

- After someyears (virtually), a city lose all students. They appear as "not educated" but in the education map there are only the educated students. Some students just disappear: it's a problem for the richest population because they start to leave if not educated. How can i fix this problem?

- After someyears also the workers start to go crazy. Some houses (expecially poor houses) say that they want a job but many buildings are stopped with no workers: people appears as "people at home" and they don't leave the house to find a job.

Can anybody help me, please?


The issue of students losing education has been plaguing me on my city that is specializing in education. I think I've finally figured it out, at least if you have universities. I've been trying to fully upgrade my university, and boy is that a challenge! 

 

The problem with the educated sims (and the workers, for that matter) is the way the game engine works: Sims don't go to school or work at the same place every time, they don't remember where they came from. They exit a building and continue along until they find what they're looking for. So if they're a student, they exit the building and either get on a bus or walk around until they come to an education facility. Sim students will walk or ride transit to a community college or university. If you have grade schools, libraries, high schools and school bus stops in your city, they will more than likely "find" the lower education areas first. So demolish all of the school bus stops and lower education buildings.

 

When you plop a dormitory in a university, you add 500 students that immediately walk to classes. In addition, all your city students are attempting to get to the university for schooling. What happens is the dormitories will fill the classes before the city students get there, and even if some city students get there, they will exit the classroom and go to the dormitory as "home". The Sims who made it to the classes before they filled up will exit and re-enter if there's another class time, blocking the sims who started from the other areas. Any educated Sims go home to the dorms - the residences are left with the sim students that couldn't get into classes. In short, the more dorms you have, the less educated the city students become.

 

I've tried many many different scenarios, here's what worked for me: first, pause the game, demolish all lower level education sources including community colleges and all the school bus stops. Make sure your transportation is working smoothly - plop shuttle buses in your residential areas and near the university (shuttle buses only transport within the city, they won't clog with regional visitors and workers). Plop the university but don't add any dorms at first. Let the game run, observe the education map and watch your city sims become educated. When the sims are educated to above 4 hats on the scale, add the dorms. I say wait until they're educated, because they'll start losing education as soon as you plop those dorms. Try to get the upgrades in before they drop to 3 hats, otherwise you'll start losing high wealth workers and industrial technology won't be able to find skilled workers.

 

In my case, I have a low population city - it was just under 95,000 Sims. I had to plop a total of 4 universities in order to have enough classrooms and students to get all the upgrades. (The stats will count across all the universities for the upgrades.) My population dropped to 40,000 sims before I could get it fully upgraded. I also lost pretty much all of my city students as they turned into dorm students or just disappeared. 

 

Once you have all the upgrades, start turning off the dorms DURING THE LAST CLASS TIME. This part is crucial - those 500 student sims from the dorms will remain in the classroom even tho you turned off the dorm. When they exit class, they will walk off to find the nearest place to live, which should be your residential buildings. Watch the education map - buildings should start to gain educated students again. Keep watching this map, turning off dorms, and then the universities that you don't want to keep, and then demolish the extra universities after they are completely empty of students and workers. Keep your first fully upgraded university, preferably in an area that is close to industrial and residential, and turn off the dorms in that one as well, using the same technique. Your education and technology ratings should return.

 

If you don't care about upgrading the university, you should be able to accomplish the correct education by turning off the dorms and demolishing them. Make sure that your students can get to the university (good traffic flow between the residential and university, use shuttle buses liberally).

 

The other way is to demolish the residential buildings and let them rebuild. New buildings will replenish with students who can then be educated, as long as you don't have any dorms filling the classes with "students" that don't increase education level. This is also the only way I know of to get rid of the "at home" workers problem. I haven't tried any other ways of doing it, and it wreaks havoc on your population, but those at-home worker sims are doing nothing but complaining anyway. I think the engine is designed to have some population turnover and the bulldozer can be your best friend.

 

I hope this helps.


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