That has not been borne out by my experience. If you watch the game over time, you can see surges and declines in enrollment travel through your education system. If you have low enrollment in your grade school a few game cycles later you'll have low enrollment in your high school... and then in your college...
It seems to me that populations in the game follow the typical development trends in developing, developed, and post-industrial/aging populations. Check out population pyramids (https://en.m.wikipedia.org/wiki/Population_pyramid). As my cities grow and develop and my Sims age, the size of student enrollment declines. I find that as long as I have bus stops in all my residential zones and check the enrollment map periodically (plopping a new stop wherever I see unenrolled students), the problem is self-correcting.
But I have the typical issue of losing low income workers as my city property values appreciate. Low income workers get squeezed out and I have to import them from a new adjoining/connected city.
↧
Re: Tech Level Not Rising: Bug or Not?
↧